HTML5 and JavaScript Game Development Competition in just 13 kB

Back to the 80s

Move - WASD

Avoid the rocks and hit the blue orbs for a psychedelic bonus!

Keep the car a live in this back to the 80s game! How long can you out run the rocks?

Categories: desktop

Feedback from the experts

Anonymous: First of all congratulations on finishing the game with amazing graphics and nice music with a small footprint. The problem is the collision boxes are pretty big and make it not easy to move around also the ground wrapping is on a different speed with respect to the objects that coming towards the screen. Also, it would be fun if there collectibles in harder maneuvers than normal paths. That will add more choices for the player to select from than just only being a dexterity game. As only dexterity with no other available choice can be boring after a little bit of time.

Pedro Fortuna: First impact: nice old school graphics! But then you notice how weird the car movement is! It doesn't turn, it does not accelerate properly. The car should stay in the 1st plane and everything else should accelerate, to give a good sense of movement and speed. Keyboard controls too sensitive. Car moves too much and becomes impossible to control it without crashing it after a few seconds.

Jupiter Hadley: Nice graphics! I felt movement was a bit extreme and the ground didn't really make sense with the movement of the rocks.

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